| 1 | // [License]
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| 2 | // The Ariba-Underlay Copyright
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| 3 | //
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| 4 | // Copyright (c) 2008-2009, Institute of Telematics, UniversitÀt Karlsruhe (TH)
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| 5 | //
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| 6 | // Institute of Telematics
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| 7 | // UniversitÀt Karlsruhe (TH)
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| 8 | // Zirkel 2, 76128 Karlsruhe
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| 9 | // Germany
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| 10 | //
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| 11 | // Redistribution and use in source and binary forms, with or without
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| 12 | // modification, are permitted provided that the following conditions are
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| 13 | // met:
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| 14 | //
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| 15 | // 1. Redistributions of source code must retain the above copyright
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| 16 | // notice, this list of conditions and the following disclaimer.
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| 17 | // 2. Redistributions in binary form must reproduce the above copyright
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| 18 | // notice, this list of conditions and the following disclaimer in the
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| 19 | // documentation and/or other materials provided with the distribution.
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| 20 | //
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| 21 | // THIS SOFTWARE IS PROVIDED BY THE INSTITUTE OF TELEMATICS ``AS IS'' AND
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| 22 | // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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| 23 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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| 24 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ARIBA PROJECT OR
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| 25 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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| 26 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| 27 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| 28 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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| 29 | // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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| 30 | // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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| 31 | // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 32 | //
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| 33 | // The views and conclusions contained in the software and documentation
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| 34 | // are those of the authors and should not be interpreted as representing
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| 35 | // official policies, either expressed or implied, of the Institute of
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| 36 | // Telematics.
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| 37 | 
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| 38 | #include "SystemQueue.h"
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| 39 | #include <ariba/utility/misc/sha1.h>
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| 40 | #include <stdexcept>
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| 41 | 
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| 42 | // TODO Mario:
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| 43 | // check if there is any debug out left to remove
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| 44 | 
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| 45 | namespace ariba {
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| 46 | namespace utility {
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| 47 |     
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| 48 | typedef boost::mutex::scoped_lock scoped_lock;
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| 49 | 
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| 50 | using boost::posix_time::microsec_clock;
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| 51 | using boost::posix_time::time_duration;
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| 52 | using boost::date_time::not_a_date_time;
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| 53 | using boost::scoped_ptr;
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| 54 |     
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| 55 | 
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| 56 | use_logging_cpp(SystemQueue);
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| 57 | 
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| 58 | SystemQueue::SystemQueue() :
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| 59 |     SysQ( new QueueThread() )
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| 60 | {
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| 61 |         logging_debug("Creating SystemQueue at: " << this);
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| 62 | }
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| 63 | 
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| 64 | SystemQueue::~SystemQueue()
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| 65 | {
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| 66 | }
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| 67 | 
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| 68 | 
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| 69 | SystemQueue& SystemQueue::instance()
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| 70 | {
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| 71 |         static SystemQueue _inst;
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| 72 |         return _inst;
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| 73 | }
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| 74 | 
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| 75 | 
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| 76 | void SystemQueue::scheduleEvent( const SystemEvent& event, uint32_t delay )
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| 77 | {
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| 78 | //     assert ( SysQ->running );  // should we really enforce this?
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| 79 |     if ( ! SysQ->running )
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| 80 |     {
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| 81 |         logging_debug("/// WARNING: The SystemQueue is NOT RUNNING!");
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| 82 |     }
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| 83 |     
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| 84 |     // copy
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| 85 |     SystemEvent ev(event);
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| 86 |     
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| 87 |     SysQ->insert(ev, delay);
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| 88 | }
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| 89 | 
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| 90 | // maps to function call internally to the Event-system
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| 91 | void SystemQueue::scheduleCall( const boost::function0<void>& function, uint32_t delay)
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| 92 | {
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| 93 |     // copy function object
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| 94 |     boost::function0<void>* function_ptr = new boost::function0<void>();
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| 95 |     (*function_ptr) = function; 
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| 96 | 
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| 97 |     // schedule special call-event
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| 98 |     scheduleEvent( SystemEvent(&internal_function_caller, SystemEventType::DEFAULT, function_ptr), delay );
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| 99 | }
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| 100 | 
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| 101 | 
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| 102 | 
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| 103 | 
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| 104 | void SystemQueue::run()
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| 105 | {
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| 106 |     // TODO should these be assertion or exceptions..? (exceptions => unit test)
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| 107 |     assert ( ! SysQ->running );
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| 108 |     assert ( ! SysQ->unclean );
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| 109 |     
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| 110 |     SysQ->running = true;
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| 111 |     
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| 112 |     // start thread
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| 113 |     sysq_thread.reset( new boost::thread(boost::ref(*SysQ)) );
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| 114 | }
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| 115 | 
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| 116 | void SystemQueue::cancel()
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| 117 | {
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| 118 |     // CHECK: this function must not be called from within a SystemQueue-Event
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| 119 |     if ( sysq_thread && boost::this_thread::get_id() == sysq_thread->get_id() )
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| 120 |     {
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| 121 |         logging_warn("SystemQueue::cancel() was called from within a SystemQueue-Event. This is not allowed!");
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| 122 |         throw std::logic_error("SystemQueue::cancel() was called from within a SystemQueue-Event. This is not allowed!");
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| 123 |     }
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| 124 | 
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| 125 |     
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| 126 |     // signal SysQ to quit (and abort queued events)
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| 127 |     SysQ->cancel();
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| 128 |     
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| 129 |     // wait till actually completes
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| 130 |     //   (should be fast, but the current event is allowed to finish)
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| 131 |     if ( sysq_thread )
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| 132 |     {
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| 133 |         logging_debug("/// ... joining SysQ thread");
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| 134 |         sysq_thread->join();
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| 135 |     }
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| 136 |     
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| 137 |     // delete thread object
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| 138 |     sysq_thread.reset();
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| 139 |     
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| 140 |     assert ( ! SysQ->isRunning() );
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| 141 | 
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| 142 |     
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| 143 |     // clean up and respawn
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| 144 |     logging_debug("/// respawning SysQ");
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| 145 |     SysQ.reset( new QueueThread() );
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| 146 | }
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| 147 | 
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| 148 | 
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| 149 | void SystemQueue::leave()
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| 150 | {
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| 151 |     // signal SysQ to quit (and abort queued events)
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| 152 |     SysQ->cancel();
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| 153 | }
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| 154 | 
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| 155 | void SystemQueue::join()
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| 156 | {
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| 157 |     if ( sysq_thread )
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| 158 |     {
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| 159 |         logging_debug("/// ... joining SysQ thread");
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| 160 |         sysq_thread->join();
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| 161 |     }
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| 162 | }
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| 163 | 
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| 164 | 
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| 165 | 
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| 166 | void SystemQueue::dropAll( const SystemEventListener* mlistener)
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| 167 | {
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| 168 | //  TODO
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| 169 | //      directScheduler.dropAll(mlistener);
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| 170 | //      delayScheduler.dropAll(mlistener);
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| 171 | }
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| 172 | 
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| 173 | bool SystemQueue::isEmpty()
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| 174 | {
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| 175 |     return SysQ->isEmpty();
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| 176 | }
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| 177 | 
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| 178 | bool SystemQueue::isRunning()
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| 179 | {
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| 180 |     return SysQ->isRunning();
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| 181 | }
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| 182 | 
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| 183 | 
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| 184 | //********************************************************
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| 185 | 
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| 186 | 
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| 187 | /// constructor
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| 188 | SystemQueue::QueueThread::QueueThread() : 
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| 189 |     processing_event( false ),
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| 190 |     running( false ),
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| 191 |     aborted( false ),
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| 192 |     unclean( false )
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| 193 | {
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| 194 | }
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| 195 | 
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| 196 | SystemQueue::QueueThread::~QueueThread(){
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| 197 | }
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| 198 | 
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| 199 | 
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| 200 | void SystemQueue::QueueThread::operator()()
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| 201 | {
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| 202 |     logging_debug( "/// SysQ thread is alive." );
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| 203 |     
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| 204 |     assert( running );  // this is set before the thread starts
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| 205 |     
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| 206 |     // main loop
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| 207 |     while ( ! aborted )
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| 208 |     {
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| 209 |         // run next immediate event (only one)
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| 210 |         run_immediate_event();
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| 211 |         
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| 212 |         // maintain timed events (move to immediateEventsQ, when deadline expired)
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| 213 |         check_timed_queue();
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| 214 |         
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| 215 |         // wait for next deadline (if no immediate events pending)
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| 216 |         wait_for_next_deadline();
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| 217 |     }
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| 218 |     
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| 219 |     logging_debug( "/// SysQ thread is quitting." );
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| 220 |     
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| 221 |     unclean = true;
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| 222 |     running = false;
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| 223 | }
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| 224 | 
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| 225 | 
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| 226 | 
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| 227 | 
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| 228 | 
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| 229 | /// main loop functions
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| 230 | 
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| 231 | void SystemQueue::QueueThread::run_immediate_event()
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| 232 | {
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| 233 |     // get next event and process it
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| 234 |     if ( ! immediateEventsQ.empty() )
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| 235 |     {
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| 236 |         scoped_ptr<SystemEvent> currently_processed_event;
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| 237 |         
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| 238 |         /* dequeue event */
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| 239 |         // SYNCHRONIZED
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| 240 |         {
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| 241 |             scoped_lock lock( queue_mutex );
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| 242 |             
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| 243 |             this->processing_event = true;
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| 244 |             
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| 245 |             // * dequeue first event *
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| 246 |             currently_processed_event.reset( new SystemEvent(immediateEventsQ.front()) );   // copy
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| 247 |             immediateEventsQ.pop_front();
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| 248 |         }
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| 249 |         
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| 250 |         /* dispatch event */
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| 251 | //         logging_debug("/// SysQ: dispatching event");
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| 252 |         
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| 253 |         // measure execution time (1/2)
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| 254 |         ptime start_time = get_clock();
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| 255 | 
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| 256 |         // * dispatch event *
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| 257 |         currently_processed_event->getListener()->handleSystemEvent( *currently_processed_event );
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| 258 |         
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| 259 |         // measure execution time (2/2)
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| 260 |         time_duration execution_time = get_clock() - start_time;
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| 261 |         
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| 262 |         // DEBUG OUTPUT: warning when execution takes too much time
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| 263 |         //   [ TODOx how long is "too much time"? ]
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| 264 |         if ( execution_time.total_milliseconds() > 50 )
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| 265 |         {
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| 266 |             logging_info("WARNING: Last event took " << execution_time.total_milliseconds() << " ms to complete.");
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| 267 |         }
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| 268 | 
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| 269 |         /*  [ TODOx ]
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| 270 |         * 
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| 271 |         *  - we could also measure how long an event has been waiting in the queue before it's dispatched
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| 272 |         *  (in order to detect overload)
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| 273 |         * 
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| 274 |         *  - especially for timed events, the displacement could be calculated
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| 275 |         *  (and, e.g., put in relation with the actual intended sleep time)
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| 276 |         */
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| 277 |     }
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| 278 |     
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| 279 |     this->processing_event = false;
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| 280 | }
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| 281 | 
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| 282 | void SystemQueue::QueueThread::check_timed_queue()
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| 283 | {
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| 284 |     // this whole function is SYNCHRONIZED
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| 285 |     scoped_lock lock( queue_mutex );
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| 286 | 
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| 287 |     ptime now = get_clock();
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| 288 |     bool not_expired_events_reached = false;
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| 289 |     
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| 290 |     // move all expired events into the immediateEventsQ
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| 291 |     while ( ! timedEventsQ.empty() && ! not_expired_events_reached )
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| 292 |     {
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| 293 |         const SystemEvent& ev = timedEventsQ.top();
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| 294 |         
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| 295 |         time_duration remaining_sleep_time = ev.deadline - now;
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| 296 |         
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| 297 |         // BRANCH: deadline reached
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| 298 |         if ( remaining_sleep_time.is_negative() )
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| 299 |         {
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| 300 |             // move to immediateEventsQ
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| 301 |             immediateEventsQ.push_back(ev);
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| 302 |             timedEventsQ.pop();
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| 303 |         }
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| 304 |         // BRANCH: deadline not reached
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| 305 |         else
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| 306 |         {
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| 307 |             // okay, that's all for now.
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| 308 |             not_expired_events_reached = true;
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| 309 |         }
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| 310 |     } // while
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| 311 | }
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| 312 | 
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| 313 | void SystemQueue::QueueThread::wait_for_next_deadline()
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| 314 | {
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| 315 |     // SYNCHRONIZED
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| 316 |     boost::mutex::scoped_lock lock(queue_mutex);
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| 317 | 
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| 318 |     if ( immediateEventsQ.empty() )
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| 319 |     {
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| 320 |          // don't sleep when the SystemQueue is not already canceled
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| 321 |         if ( aborted )
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| 322 |             return;
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| 323 | 
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| 324 |         
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| 325 |         // BRANCH: no timed events: sleep "forever" (until new events are scheduled)
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| 326 |         if ( timedEventsQ.empty() )
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| 327 |         {
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| 328 | //             logging_debug("/// SysQ is going to sleep.");
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| 329 |             
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| 330 |             this->system_queue_idle.wait( lock );
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| 331 |         }
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| 332 |         // BRANCH: sleep till next timed event
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| 333 |         else
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| 334 |         {
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| 335 | //             logging_debug( "/// SysQ is going to sleep for "
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| 336 | //                         << ( timedEventsQ.top().deadline - get_clock() ).total_milliseconds()
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| 337 | //                         << "ms. Deadline: " 
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| 338 | //                         << timedEventsQ.top().deadline
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| 339 | //                         << ", Clock: "
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| 340 | //                         << get_clock() );
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| 341 | 
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| 342 |             this->system_queue_idle.timed_wait( lock, timedEventsQ.top().deadline );
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| 343 |         }
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| 344 |     }
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| 345 | }
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| 346 | 
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| 347 | 
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| 348 | /// uniform clock interface
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| 349 | ptime SystemQueue::QueueThread::get_clock()
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| 350 | {
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| 351 |     return microsec_clock::universal_time();
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| 352 | }
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| 353 | 
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| 354 | 
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| 355 | 
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| 356 | /// external interface
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| 357 | 
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| 358 | bool SystemQueue::QueueThread::isRunning()
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| 359 | {
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| 360 |     return running;
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| 361 | }
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| 362 | 
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| 363 | 
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| 364 | void SystemQueue::QueueThread::cancel()
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| 365 | {
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| 366 |     logging_debug("/// Cancelling system queue... ");
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| 367 | 
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| 368 |     // SYNCHRONIZED
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| 369 |     {
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| 370 |         scoped_lock lock(queue_mutex);
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| 371 |         aborted = true;
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| 372 |     }
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| 373 |     
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| 374 |     logging_debug("/// SysQ: " << immediateEventsQ.size() << " immediate event(s) + "
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| 375 |                               << timedEventsQ.size() << " timed event(s) left.");
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| 376 |     
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| 377 |     system_queue_idle.notify_all();
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| 378 | }
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| 379 | 
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| 380 | 
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| 381 | void SystemQueue::QueueThread::insert( SystemEvent& event, uint32_t delay )
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| 382 | {
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| 383 |     event.scheduledTime = get_clock();
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| 384 |     
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| 385 |     // SYNCHRONIZED
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| 386 |     {
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| 387 |         scoped_lock lock( queue_mutex );
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| 388 |         
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| 389 |         // BRANCH: immediate event
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| 390 |         if ( delay == 0 )
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| 391 |         {
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| 392 |             immediateEventsQ.push_back(event);
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| 393 |         }
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| 394 |         // BRANCH: timed event
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| 395 |         else
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| 396 |         {
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| 397 |             event.deadline = event.scheduledTime + boost::posix_time::milliseconds(delay);
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| 398 |             event.delayTime = delay;  // ( I think this is no longer needed.. )
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| 399 |             
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| 400 | //             // debug output
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| 401 | //             logging_debug("/// inserting timed event, due at: " << event.deadline << " (in " << delay << " ms)");
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| 402 |             
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| 403 |             timedEventsQ.push(event);
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| 404 |         }
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| 405 |     }
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| 406 |     
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| 407 |     // wake SysQ thread
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| 408 |     system_queue_idle.notify_one();  // NOTE: there is only one thread
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| 409 |                                      // (so it doesn't matter whether to call notify_one, or notify_all)
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| 410 | }
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| 411 | 
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| 412 | 
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| 413 | bool SystemQueue::QueueThread::isEmpty()
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| 414 | {
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| 415 |     // SYNCHRONIZED
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| 416 |     scoped_lock lock( queue_mutex );
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| 417 |     
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| 418 |     return immediateEventsQ.empty() && timedEventsQ.empty() && ! processing_event;
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| 419 | }
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| 420 | 
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| 421 | 
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| 422 | 
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| 423 | // FIXME
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| 424 | void SystemQueue::enterMethod()
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| 425 | {
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| 426 |     assert( false );
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| 427 | }
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| 428 | void SystemQueue::leaveMethod()
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| 429 | {
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| 430 |     assert( false );
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| 431 | }
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| 432 | 
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| 433 | 
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| 434 | 
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| 435 | // XXX code from old system queue
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| 436 | // void SystemQueue::QueueThread::enter(){
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| 437 | //      queueMutex.lock();
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| 438 | // }
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| 439 | // 
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| 440 | // void SystemQueue::QueueThread::leave(){
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| 441 | //      queueMutex.unlock();
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| 442 | // }
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| 443 | 
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| 444 | }} // spovnet, common
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