1 | // [License]
|
---|
2 | // The Ariba-Underlay Copyright
|
---|
3 | //
|
---|
4 | // Copyright (c) 2008-2009, Institute of Telematics, UniversitÀt Karlsruhe (TH)
|
---|
5 | //
|
---|
6 | // Institute of Telematics
|
---|
7 | // UniversitÀt Karlsruhe (TH)
|
---|
8 | // Zirkel 2, 76128 Karlsruhe
|
---|
9 | // Germany
|
---|
10 | //
|
---|
11 | // Redistribution and use in source and binary forms, with or without
|
---|
12 | // modification, are permitted provided that the following conditions are
|
---|
13 | // met:
|
---|
14 | //
|
---|
15 | // 1. Redistributions of source code must retain the above copyright
|
---|
16 | // notice, this list of conditions and the following disclaimer.
|
---|
17 | // 2. Redistributions in binary form must reproduce the above copyright
|
---|
18 | // notice, this list of conditions and the following disclaimer in the
|
---|
19 | // documentation and/or other materials provided with the distribution.
|
---|
20 | //
|
---|
21 | // THIS SOFTWARE IS PROVIDED BY THE INSTITUTE OF TELEMATICS ``AS IS'' AND
|
---|
22 | // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
---|
23 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
---|
24 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ARIBA PROJECT OR
|
---|
25 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
---|
26 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
---|
27 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
---|
28 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
---|
29 | // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
---|
30 | // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
---|
31 | // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
---|
32 | //
|
---|
33 | // The views and conclusions contained in the software and documentation
|
---|
34 | // are those of the authors and should not be interpreted as representing
|
---|
35 | // official policies, either expressed or implied, of the Institute of
|
---|
36 | // Telematics.
|
---|
37 |
|
---|
38 | #include "SystemQueue.h"
|
---|
39 |
|
---|
40 | namespace ariba {
|
---|
41 | namespace utility {
|
---|
42 |
|
---|
43 | use_logging_cpp(SystemQueue);
|
---|
44 |
|
---|
45 | SystemQueue::SystemQueue()
|
---|
46 | #ifndef UNDERLAY_OMNET
|
---|
47 | : delayScheduler( &directScheduler ), systemQueueRunning( false )
|
---|
48 | #endif
|
---|
49 | {
|
---|
50 | }
|
---|
51 |
|
---|
52 | SystemQueue::~SystemQueue() {
|
---|
53 | }
|
---|
54 |
|
---|
55 | void SystemQueue::scheduleEvent( const SystemEvent& event, uint32_t delay ) {
|
---|
56 | #ifndef UNDERLAY_OMNET
|
---|
57 | if( delay == 0 ) directScheduler.insert( event, delay );
|
---|
58 | else delayScheduler.insert ( event, delay );
|
---|
59 | #else
|
---|
60 | Enter_Method_Silent();
|
---|
61 | cMessage* msg = new cMessage();
|
---|
62 | msg->setContextPointer( new SystemEvent(event) );
|
---|
63 |
|
---|
64 | if( delay == 0 )
|
---|
65 | cSimpleModule::scheduleAt( cSimpleModule::simTime(), msg );
|
---|
66 | else
|
---|
67 | cSimpleModule::scheduleAt( cSimpleModule::simTime()+((double)delay/1000.0), msg );
|
---|
68 | #endif
|
---|
69 | }
|
---|
70 |
|
---|
71 | #ifdef UNDERLAY_OMNET
|
---|
72 | void SystemQueue::handleMessage(cMessage* msg){
|
---|
73 | SystemEvent* event = (SystemEvent*)msg->contextPointer();
|
---|
74 |
|
---|
75 | event->listener->handleSystemEvent( *event );
|
---|
76 |
|
---|
77 | delete event; delete msg;
|
---|
78 | }
|
---|
79 | #endif
|
---|
80 |
|
---|
81 | void SystemQueue::run() {
|
---|
82 | #ifndef UNDERLAY_OMNET
|
---|
83 | systemQueueRunning = true;
|
---|
84 | directScheduler.run();
|
---|
85 | delayScheduler.run();
|
---|
86 | #endif
|
---|
87 | }
|
---|
88 |
|
---|
89 | void SystemQueue::cancel() {
|
---|
90 | #ifndef UNDERLAY_OMNET
|
---|
91 | systemQueueRunning = false;
|
---|
92 | directScheduler.cancel();
|
---|
93 | delayScheduler.cancel();
|
---|
94 | #endif
|
---|
95 | }
|
---|
96 |
|
---|
97 | bool SystemQueue::isEmpty() {
|
---|
98 | #ifndef UNDERLAY_OMNET
|
---|
99 | return directScheduler.isEmpty() || delayScheduler.isEmpty();
|
---|
100 | #else
|
---|
101 | return false;
|
---|
102 | #endif
|
---|
103 | }
|
---|
104 |
|
---|
105 | bool SystemQueue::isRunning() {
|
---|
106 | #ifndef UNDERLAY_OMNET
|
---|
107 | return systemQueueRunning;
|
---|
108 | #else
|
---|
109 | return true;
|
---|
110 | #endif
|
---|
111 | }
|
---|
112 |
|
---|
113 | void SystemQueue::enterMethod(){
|
---|
114 | // TODO: omnet case and delay scheduler
|
---|
115 | directScheduler.enter();
|
---|
116 | }
|
---|
117 |
|
---|
118 | void SystemQueue::leaveMethod(){
|
---|
119 | // TODO: omnet case and delay scheduler
|
---|
120 | directScheduler.leave();
|
---|
121 | }
|
---|
122 |
|
---|
123 | //***************************************************************
|
---|
124 | #ifndef UNDERLAY_OMNET
|
---|
125 |
|
---|
126 | SystemQueue::QueueThread::QueueThread(QueueThread* _transferQueue)
|
---|
127 | : transferQueue( _transferQueue ), running( false ) {
|
---|
128 | }
|
---|
129 |
|
---|
130 | SystemQueue::QueueThread::~QueueThread(){
|
---|
131 | }
|
---|
132 |
|
---|
133 | void SystemQueue::QueueThread::run(){
|
---|
134 | running = true;
|
---|
135 |
|
---|
136 | queueThread = new boost::thread(
|
---|
137 | boost::bind(&QueueThread::threadFunc, this) );
|
---|
138 | }
|
---|
139 |
|
---|
140 | void SystemQueue::QueueThread::cancel(){
|
---|
141 |
|
---|
142 | logging_debug("cancelling system queue");
|
---|
143 |
|
---|
144 | // cause the thread to exit
|
---|
145 | {
|
---|
146 | // get the lock, when we got the lock the
|
---|
147 | // queue thread must be in itemsAvailable.wait()
|
---|
148 | boost::mutex::scoped_lock lock(queueMutex);
|
---|
149 |
|
---|
150 | // set the running indicator and signal to run on
|
---|
151 | // this will run the thread and quit it
|
---|
152 | running = false;
|
---|
153 | itemsAvailable.notify_all();
|
---|
154 | }
|
---|
155 |
|
---|
156 | // wait until the thread has exited
|
---|
157 | logging_debug("joining system queue thread");
|
---|
158 | queueThread->join();
|
---|
159 |
|
---|
160 | // delete pending events
|
---|
161 | logging_debug("deleting pending system queue events");
|
---|
162 | while( eventsQueue.size() > 0 ){
|
---|
163 | eventsQueue.erase( eventsQueue.begin() );
|
---|
164 | }
|
---|
165 |
|
---|
166 | // delete the thread, so that a subsuquent run() can be called
|
---|
167 | delete queueThread;
|
---|
168 | queueThread = NULL;
|
---|
169 | }
|
---|
170 |
|
---|
171 | bool SystemQueue::QueueThread::isEmpty(){
|
---|
172 | boost::mutex::scoped_lock lock( queueMutex );
|
---|
173 | return eventsQueue.empty();
|
---|
174 | }
|
---|
175 |
|
---|
176 | void SystemQueue::QueueThread::insert( const SystemEvent& event, uint32_t delay ){
|
---|
177 |
|
---|
178 | // if this is called from a module that is currently handling
|
---|
179 | // a thread (called from SystemQueue::onNextQueueItem), the
|
---|
180 | // thread is the same anyway and the mutex will be already
|
---|
181 | // aquired, otherwise we aquire it now
|
---|
182 |
|
---|
183 | boost::mutex::scoped_lock lock( queueMutex );
|
---|
184 |
|
---|
185 | eventsQueue.push_back( event );
|
---|
186 | eventsQueue.back().scheduledTime = boost::posix_time::microsec_clock::local_time();
|
---|
187 | eventsQueue.back().delayTime = delay;
|
---|
188 | eventsQueue.back().remainingDelay = delay;
|
---|
189 |
|
---|
190 | onItemInserted( event );
|
---|
191 | itemsAvailable.notify_all();
|
---|
192 | }
|
---|
193 |
|
---|
194 | void SystemQueue::QueueThread::threadFunc( QueueThread* obj ) {
|
---|
195 |
|
---|
196 | boost::mutex::scoped_lock lock( obj->queueMutex );
|
---|
197 |
|
---|
198 | while( obj->running ) {
|
---|
199 |
|
---|
200 | // wait until an item is in the queue or we are notified
|
---|
201 | // to quit the thread. in case the thread is about to
|
---|
202 | // quit, the queueThreadRunning variable will indicate
|
---|
203 | // this and cause the thread to exit
|
---|
204 |
|
---|
205 | while ( obj->running && obj->eventsQueue.empty() ){
|
---|
206 |
|
---|
207 | // const boost::system_time duration =
|
---|
208 | // boost::get_system_time() +
|
---|
209 | // boost::posix_time::milliseconds(100);
|
---|
210 | // obj->itemsAvailable.timed_wait( lock, duration );
|
---|
211 |
|
---|
212 | obj->itemsAvailable.wait( lock );
|
---|
213 | }
|
---|
214 |
|
---|
215 | //
|
---|
216 | // work all the items that are currently in the queue
|
---|
217 | //
|
---|
218 |
|
---|
219 | while( obj->running && (!obj->eventsQueue.empty()) ) {
|
---|
220 |
|
---|
221 | // fetch the first item in the queue
|
---|
222 | // and deliver it to the queue handler
|
---|
223 | SystemEvent ev = obj->eventsQueue.front();
|
---|
224 | obj->eventsQueue.erase( obj->eventsQueue.begin() );
|
---|
225 |
|
---|
226 | // call the queue and this will
|
---|
227 | // call the actual event handler
|
---|
228 | obj->queueMutex.unlock();
|
---|
229 | obj->onNextQueueItem( ev );
|
---|
230 | obj->queueMutex.lock();
|
---|
231 |
|
---|
232 | } // !obj->eventsQueue.empty() )
|
---|
233 | } // while (obj->running)
|
---|
234 |
|
---|
235 | logging_debug("system queue exited");
|
---|
236 | }
|
---|
237 |
|
---|
238 | void SystemQueue::QueueThread::enter(){
|
---|
239 | queueMutex.lock();
|
---|
240 | }
|
---|
241 |
|
---|
242 | void SystemQueue::QueueThread::leave(){
|
---|
243 | queueMutex.unlock();
|
---|
244 | }
|
---|
245 |
|
---|
246 |
|
---|
247 | //***************************************************************
|
---|
248 |
|
---|
249 | SystemQueue::QueueThreadDirect::QueueThreadDirect(){
|
---|
250 | }
|
---|
251 |
|
---|
252 | SystemQueue::QueueThreadDirect::~QueueThreadDirect(){
|
---|
253 | }
|
---|
254 |
|
---|
255 | void SystemQueue::QueueThreadDirect::onItemInserted( const SystemEvent& event ){
|
---|
256 | // do nothing here
|
---|
257 | }
|
---|
258 |
|
---|
259 | void SystemQueue::QueueThreadDirect::onNextQueueItem( const SystemEvent& event ){
|
---|
260 | // directly deliver the item to the
|
---|
261 | event.getListener()->handleSystemEvent( event );
|
---|
262 | }
|
---|
263 |
|
---|
264 | //***************************************************************
|
---|
265 |
|
---|
266 | SystemQueue::QueueThreadDelay::QueueThreadDelay(QueueThread* _transferQueue)
|
---|
267 | : QueueThread( _transferQueue ), isSleeping( false ) {
|
---|
268 |
|
---|
269 | assert( _transferQueue != NULL );
|
---|
270 | }
|
---|
271 |
|
---|
272 | SystemQueue::QueueThreadDelay::~QueueThreadDelay(){
|
---|
273 | }
|
---|
274 |
|
---|
275 | void SystemQueue::QueueThreadDelay::onItemInserted( const SystemEvent& event ){
|
---|
276 |
|
---|
277 | if( !isSleeping) return;
|
---|
278 |
|
---|
279 | // break an existing sleep and
|
---|
280 | // remember the time that was actually slept for
|
---|
281 | // and change it for every event in the queue
|
---|
282 |
|
---|
283 | assert( !eventsQueue.empty());
|
---|
284 | sleepCond.notify_all();
|
---|
285 |
|
---|
286 | ptime sleepEnd = boost::posix_time::microsec_clock::local_time();
|
---|
287 | boost::posix_time::time_duration duration = sleepEnd - sleepStart;
|
---|
288 | uint32_t sleptTime = duration.total_milliseconds();
|
---|
289 |
|
---|
290 | EventQueue::iterator i = eventsQueue.begin();
|
---|
291 | EventQueue::iterator iend = eventsQueue.end();
|
---|
292 |
|
---|
293 | for( ; i != iend; i++ ) {
|
---|
294 |
|
---|
295 | if( sleptTime >= i->remainingDelay)
|
---|
296 | i->remainingDelay = 0;
|
---|
297 | else
|
---|
298 | i->remainingDelay -= sleptTime;
|
---|
299 |
|
---|
300 | } // for( ; i != iend; i++ )
|
---|
301 |
|
---|
302 | // now we have to reorder the events
|
---|
303 | // in the queue with respect to their remaining delay
|
---|
304 | // the SystemQueue::operator< takes care of the
|
---|
305 | // ordering with respect to the remaining delay
|
---|
306 |
|
---|
307 | std::sort( eventsQueue.begin(), eventsQueue.end() );
|
---|
308 |
|
---|
309 | }
|
---|
310 |
|
---|
311 | void SystemQueue::QueueThreadDelay::onNextQueueItem( const SystemEvent& event ){
|
---|
312 |
|
---|
313 | // sleeps will be cancelled in the
|
---|
314 | // onItemInserted function when a new
|
---|
315 | // event arrives during sleeping
|
---|
316 |
|
---|
317 | assert( !isSleeping );
|
---|
318 |
|
---|
319 | // the given item is the one with the least
|
---|
320 | // amount of sleep time left. because all
|
---|
321 | // items are reordered in onItemInserted
|
---|
322 |
|
---|
323 | if( event.remainingDelay > 0 ) {
|
---|
324 |
|
---|
325 | const boost::system_time duration =
|
---|
326 | boost::get_system_time() +
|
---|
327 | boost::posix_time::milliseconds(event.remainingDelay);
|
---|
328 |
|
---|
329 | {
|
---|
330 | boost::unique_lock<boost::mutex> lock( sleepMutex );
|
---|
331 |
|
---|
332 | sleepStart = boost::posix_time::microsec_clock::local_time();
|
---|
333 | isSleeping = true;
|
---|
334 |
|
---|
335 | sleepCond.timed_wait( lock, duration );
|
---|
336 |
|
---|
337 | isSleeping = false;
|
---|
338 | }
|
---|
339 |
|
---|
340 | } // if( event.remainingDelay > 0 )
|
---|
341 |
|
---|
342 | // if the sleep succeeded and was not
|
---|
343 | // interrupted by a new incoming item
|
---|
344 | // we can now deliver this event
|
---|
345 |
|
---|
346 | ptime sleepEnd = boost::posix_time::microsec_clock::local_time();
|
---|
347 | boost::posix_time::time_duration duration = sleepEnd - sleepStart;
|
---|
348 | uint32_t sleptTime = duration.total_milliseconds();
|
---|
349 |
|
---|
350 | if (event.remainingDelay <= sleptTime)
|
---|
351 | transferQueue->insert( event, 0 );
|
---|
352 | }
|
---|
353 |
|
---|
354 | #endif // #ifndef UNDERLAY_OMNET
|
---|
355 |
|
---|
356 | //***************************************************************
|
---|
357 |
|
---|
358 | }} // spovnet, common
|
---|