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source: source/ariba/utility/system/SystemQueue.h@ 5529

Last change on this file since 5529 was 4702, checked in by Christoph Mayer, 15 years ago

locking für enter method neu

File size: 6.9 KB
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1// [License]
2// The Ariba-Underlay Copyright
3//
4// Copyright (c) 2008-2009, Institute of Telematics, UniversitÀt Karlsruhe (TH)
5//
6// Institute of Telematics
7// UniversitÀt Karlsruhe (TH)
8// Zirkel 2, 76128 Karlsruhe
9// Germany
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12// modification, are permitted provided that the following conditions are
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15// 1. Redistributions of source code must retain the above copyright
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20//
21// THIS SOFTWARE IS PROVIDED BY THE INSTITUTE OF TELEMATICS ``AS IS'' AND
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24// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ARIBA PROJECT OR
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35// official policies, either expressed or implied, of the Institute of
36// Telematics.
37// [License]
38
39#ifndef SYSTEMQUEUE_H_
40#define SYSTEMQUEUE_H_
41
42#include <vector>
43#include <cassert>
44#include "SystemEvent.h"
45#include "SystemEventListener.h"
46#include "ariba/utility/logging/Logging.h"
47#include <boost/date_time.hpp>
48#include <boost/cstdint.hpp>
49
50#ifdef UNDERLAY_OMNET
51 #include <csimplemodule.h>
52 #include <cmessage.h>
53 #include <macros.h>
54#else
55 #include <boost/thread/mutex.hpp>
56 #include <boost/thread/thread.hpp>
57 #include <boost/thread/condition_variable.hpp>
58 #include <boost/utility.hpp>
59 #include <boost/bind.hpp>
60#endif
61
62using std::vector;
63using boost::posix_time::ptime;
64
65namespace ariba {
66namespace utility {
67
68/**
69 * This class implements a simple system event queue to allow
70 * a simulation of cooperative multitasking. It also allows
71 * events to be scheduled from other tasks. This allows
72 * dispatching asynchronous tasks.
73 *
74 * @author Christoph Mayer, Sebastian Mies
75 */
76
77#ifndef UNDERLAY_OMNET
78class SystemQueue : private boost::noncopyable {
79#else
80class SystemQueue : public cSimpleModule {
81#endif
82
83 use_logging_h(SystemQueue);
84 friend class EnterMethod;
85public:
86 /**
87 * Get the SystemQueue singleton instance.
88 */
89 static SystemQueue& instance() {
90 static SystemQueue _inst;
91 return _inst;
92 }
93
94#ifdef UNDERLAY_OMNET
95 /**
96 * Prevent deletion of this module
97 * by implementing the virtual method
98 * and doing nothing in it
99 */
100 virtual void deleteModule(){}
101#endif
102
103 /**
104 * This methods schedules a given event.
105 *
106 * @param The event to be scheduled
107 * @param The delay in milli-seconds
108 */
109 void scheduleEvent( const SystemEvent& event, uint32_t delay = 0 );
110
111 /**
112 * Starts the processing and waiting for events.
113 * Use <code>cancel()</code> to end system queue processing and
114 * <code>isEmpty()</code> to check wheter the queue is empty.
115 */
116 void run();
117
118 /**
119 * Cancels the system queue and ends the processing after the
120 * currently processed event is processed.
121 *
122 * This method is thread-safe.
123 */
124 void cancel();
125
126 /**
127 * Check wheter this queue has items or not.
128 *
129 * @return True, if this queue is empty.
130 */
131 bool isEmpty();
132
133 /**
134 * Is the system queue already started and running?
135 *
136 * @return True, if the system queue is running.
137 */
138 bool isRunning();
139
140protected:
141
142 /**
143 * Aqcuire the mutex
144 */
145 void enterMethod();
146
147 /**
148 * Leave the mutex
149 */
150 void leaveMethod();
151
152 /**
153 * Constructs a system queue.
154 */
155 SystemQueue();
156
157 /**
158 * Destroys the system queue. Beware that all events
159 * are canceled
160 */
161 ~SystemQueue();
162
163#ifdef UNDERLAY_OMNET
164 virtual void handleMessage( cMessage* msg );
165#endif
166
167private:
168
169#ifndef UNDERLAY_OMNET
170 typedef vector<SystemEvent> EventQueue;
171
172 //********************************************************
173
174 class QueueThread {
175 public:
176 QueueThread(QueueThread* _transferQueue = NULL);
177 virtual ~QueueThread();
178 void run();
179 void cancel();
180 bool isEmpty();
181 void insert( const SystemEvent& event, uint32_t delay );
182 void enter();
183 void leave();
184
185 protected:
186 virtual void onItemInserted( const SystemEvent& event ) = 0;
187 virtual void onNextQueueItem( const SystemEvent& event ) = 0;
188 QueueThread* transferQueue;
189 EventQueue eventsQueue;
190 boost::mutex queueMutex;
191 private:
192 boost::thread* queueThread;
193 static void threadFunc( QueueThread* obj );
194 boost::condition_variable itemsAvailable;
195 volatile bool running;
196 }; // class QueueThread
197
198 //********************************************************
199
200 class QueueThreadDirect : public QueueThread {
201 public:
202 QueueThreadDirect();
203 ~QueueThreadDirect();
204 protected:
205 virtual void onItemInserted( const SystemEvent& event );
206 virtual void onNextQueueItem( const SystemEvent& event );
207 }; // class QueueThreadDirect
208
209 //********************************************************
210
211 class QueueThreadDelay : public QueueThread {
212 public:
213 QueueThreadDelay(QueueThread* _transferQueue = NULL);
214 ~QueueThreadDelay();
215 protected:
216 virtual void onItemInserted( const SystemEvent& event );
217 virtual void onNextQueueItem( const SystemEvent& event );
218 private:
219 volatile bool isSleeping;
220 ptime sleepStart;
221 boost::mutex sleepMutex;
222 boost::condition_variable sleepCond;
223 }; // class QueueThreadDelay
224
225 //********************************************************
226
227 QueueThreadDirect directScheduler;
228 QueueThreadDelay delayScheduler;
229 volatile bool systemQueueRunning;
230#endif
231
232}; // class SystemQueue
233
234#ifdef UNDERLAY_OMNET
235
236 //
237 // the system queue must be a singleton in simulations, too.
238 // and to include it in the simulation the module is defined
239 // as submodule in every SpoVNet host. Therefore we hack the
240 // Define_Module (see omnet/includes/macros.h) the way we need
241 // it with our singleton ...
242 //
243 // this is the macro definition from macros.h
244 //
245 // #define Define_Module(CLASSNAME) \
246 // static cModule *CLASSNAME##__create() {return new CLASSNAME();} \
247 // EXECUTE_ON_STARTUP(CLASSNAME##__mod, modtypes.instance()->add(new cModuleType(#CLASSNAME,#CLASSNAME,(ModuleCreateFunc)CLASSNAME##__create));)
248 //
249 // and this is how we do it :)
250 //
251
252 static cModule* SystemQueue__create() {
253 return &SystemQueue::instance();
254 }
255
256 EXECUTE_ON_STARTUP(SystemQueue__mod, modtypes.instance()->add(new cModuleType("SystemQueue","SystemQueue",(ModuleCreateFunc)SystemQueue__create));)
257
258#endif
259
260}} // spovnet, common
261
262#endif /* SYSTEMQUEUE_H_ */
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