| 1 | // [License]
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| 2 | // The Ariba-Underlay Copyright
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| 3 | //
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| 4 | // Copyright (c) 2008-2009, Institute of Telematics, UniversitÀt Karlsruhe (TH)
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| 5 | //
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| 6 | // Institute of Telematics
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| 7 | // UniversitÀt Karlsruhe (TH)
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| 8 | // Zirkel 2, 76128 Karlsruhe
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| 9 | // Germany
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| 10 | //
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| 11 | // Redistribution and use in source and binary forms, with or without
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| 12 | // modification, are permitted provided that the following conditions are
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| 13 | // met:
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| 14 | //
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| 15 | // 1. Redistributions of source code must retain the above copyright
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| 16 | // notice, this list of conditions and the following disclaimer.
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| 17 | // 2. Redistributions in binary form must reproduce the above copyright
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| 18 | // notice, this list of conditions and the following disclaimer in the
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| 19 | // documentation and/or other materials provided with the distribution.
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| 20 | //
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| 21 | // THIS SOFTWARE IS PROVIDED BY THE INSTITUTE OF TELEMATICS ``AS IS'' AND
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| 22 | // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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| 23 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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| 24 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ARIBA PROJECT OR
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| 25 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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| 26 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| 27 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| 28 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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| 29 | // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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| 30 | // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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| 31 | // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 32 | //
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| 33 | // The views and conclusions contained in the software and documentation
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| 34 | // are those of the authors and should not be interpreted as representing
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| 35 | // official policies, either expressed or implied, of the Institute of
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| 36 | // Telematics.
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| 37 | // [License]
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| 38 |
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| 39 | #ifndef SYSTEMQUEUE_H_
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| 40 | #define SYSTEMQUEUE_H_
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| 41 |
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| 42 | #include <vector>
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| 43 | #include <cassert>
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| 44 | #include "SystemEvent.h"
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| 45 | #include "SystemEventListener.h"
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| 46 | #include "ariba/utility/logging/Logging.h"
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| 47 | #include <boost/date_time.hpp>
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| 48 | #include <boost/cstdint.hpp>
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| 49 |
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| 50 | #ifdef UNDERLAY_OMNET
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| 51 | #include <csimplemodule.h>
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| 52 | #include <cmessage.h>
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| 53 | #include <macros.h>
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| 54 | #else
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| 55 | #include <boost/thread/mutex.hpp>
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| 56 | #include <boost/thread/thread.hpp>
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| 57 | #include <boost/thread/condition_variable.hpp>
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| 58 | #include <boost/utility.hpp>
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| 59 | #include <boost/bind.hpp>
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| 60 | #endif
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| 61 |
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| 62 | using std::vector;
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| 63 | using boost::posix_time::ptime;
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| 64 |
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| 65 | namespace ariba {
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| 66 | namespace utility {
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| 67 |
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| 68 | /**
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| 69 | * This class implements a simple system event queue to allow
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| 70 | * a simulation of cooperative multitasking. It also allows
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| 71 | * events to be scheduled from other tasks. This allows
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| 72 | * dispatching asynchronous tasks.
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| 73 | *
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| 74 | * @author Christoph Mayer, Sebastian Mies
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| 75 | */
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| 76 |
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| 77 | #ifndef UNDERLAY_OMNET
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| 78 | class SystemQueue : private boost::noncopyable {
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| 79 | #else
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| 80 | class SystemQueue : public cSimpleModule {
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| 81 | #endif
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| 82 |
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| 83 | use_logging_h(SystemQueue);
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| 84 | friend class EnterMethod;
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| 85 | public:
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| 86 | /**
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| 87 | * Get the SystemQueue singleton instance.
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| 88 | */
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| 89 | static SystemQueue& instance() {
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| 90 | static SystemQueue _inst;
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| 91 | return _inst;
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| 92 | }
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| 93 |
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| 94 | #ifdef UNDERLAY_OMNET
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| 95 | /**
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| 96 | * Prevent deletion of this module
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| 97 | * by implementing the virtual method
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| 98 | * and doing nothing in it
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| 99 | */
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| 100 | virtual void deleteModule(){}
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| 101 | #endif
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| 102 |
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| 103 | /**
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| 104 | * This methods schedules a given event.
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| 105 | *
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| 106 | * @param The event to be scheduled
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| 107 | * @param The delay in milli-seconds
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| 108 | */
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| 109 | void scheduleEvent( const SystemEvent& event, uint32_t delay = 0 );
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| 110 |
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| 111 | /**
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| 112 | * Starts the processing and waiting for events.
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| 113 | * Use <code>cancel()</code> to end system queue processing and
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| 114 | * <code>isEmpty()</code> to check wheter the queue is empty.
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| 115 | */
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| 116 | void run();
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| 117 |
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| 118 | /**
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| 119 | * Cancels the system queue and ends the processing after the
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| 120 | * currently processed event is processed.
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| 121 | *
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| 122 | * This method is thread-safe.
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| 123 | */
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| 124 | void cancel();
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| 125 |
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| 126 | /**
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| 127 | * Check wheter this queue has items or not.
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| 128 | *
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| 129 | * @return True, if this queue is empty.
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| 130 | */
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| 131 | bool isEmpty();
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| 132 |
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| 133 | /**
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| 134 | * Is the system queue already started and running?
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| 135 | *
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| 136 | * @return True, if the system queue is running.
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| 137 | */
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| 138 | bool isRunning();
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| 139 |
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| 140 | protected:
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| 141 |
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| 142 | /**
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| 143 | * Aqcuire the mutex
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| 144 | */
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| 145 | void enterMethod();
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| 146 |
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| 147 | /**
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| 148 | * Leave the mutex
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| 149 | */
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| 150 | void leaveMethod();
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| 151 |
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| 152 | /**
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| 153 | * Constructs a system queue.
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| 154 | */
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| 155 | SystemQueue();
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| 156 |
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| 157 | /**
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| 158 | * Destroys the system queue. Beware that all events
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| 159 | * are canceled
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| 160 | */
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| 161 | ~SystemQueue();
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| 162 |
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| 163 | #ifdef UNDERLAY_OMNET
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| 164 | virtual void handleMessage( cMessage* msg );
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| 165 | #endif
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| 166 |
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| 167 | private:
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| 168 |
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| 169 | #ifndef UNDERLAY_OMNET
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| 170 | typedef vector<SystemEvent> EventQueue;
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| 171 |
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| 172 | //********************************************************
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| 173 |
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| 174 | class QueueThread {
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| 175 | public:
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| 176 | QueueThread(QueueThread* _transferQueue = NULL);
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| 177 | virtual ~QueueThread();
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| 178 | void run();
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| 179 | void cancel();
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| 180 | bool isEmpty();
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| 181 | void insert( const SystemEvent& event, uint32_t delay );
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| 182 | void enter();
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| 183 | void leave();
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| 184 |
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| 185 | protected:
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| 186 | virtual void onItemInserted( const SystemEvent& event ) = 0;
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| 187 | virtual void onNextQueueItem( const SystemEvent& event ) = 0;
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| 188 | QueueThread* transferQueue;
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| 189 | EventQueue eventsQueue;
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| 190 | boost::mutex queueMutex;
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| 191 | private:
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| 192 | boost::thread* queueThread;
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| 193 | static void threadFunc( QueueThread* obj );
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| 194 | boost::condition_variable itemsAvailable;
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| 195 | volatile bool running;
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| 196 | }; // class QueueThread
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| 197 |
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| 198 | //********************************************************
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| 199 |
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| 200 | class QueueThreadDirect : public QueueThread {
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| 201 | public:
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| 202 | QueueThreadDirect();
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| 203 | ~QueueThreadDirect();
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| 204 | protected:
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| 205 | virtual void onItemInserted( const SystemEvent& event );
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| 206 | virtual void onNextQueueItem( const SystemEvent& event );
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| 207 | }; // class QueueThreadDirect
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| 208 |
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| 209 | //********************************************************
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| 210 |
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| 211 | class QueueThreadDelay : public QueueThread {
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| 212 | public:
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| 213 | QueueThreadDelay(QueueThread* _transferQueue = NULL);
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| 214 | ~QueueThreadDelay();
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| 215 | protected:
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| 216 | virtual void onItemInserted( const SystemEvent& event );
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| 217 | virtual void onNextQueueItem( const SystemEvent& event );
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| 218 | private:
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| 219 | volatile bool isSleeping;
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| 220 | ptime sleepStart;
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| 221 | boost::mutex sleepMutex;
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| 222 | boost::condition_variable sleepCond;
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| 223 | }; // class QueueThreadDelay
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| 224 |
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| 225 | //********************************************************
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| 226 |
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| 227 | QueueThreadDirect directScheduler;
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| 228 | QueueThreadDelay delayScheduler;
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| 229 | volatile bool systemQueueRunning;
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| 230 | #endif
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| 231 |
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| 232 | }; // class SystemQueue
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| 233 |
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| 234 | #ifdef UNDERLAY_OMNET
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| 235 |
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| 236 | //
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| 237 | // the system queue must be a singleton in simulations, too.
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| 238 | // and to include it in the simulation the module is defined
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| 239 | // as submodule in every SpoVNet host. Therefore we hack the
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| 240 | // Define_Module (see omnet/includes/macros.h) the way we need
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| 241 | // it with our singleton ...
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| 242 | //
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| 243 | // this is the macro definition from macros.h
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| 244 | //
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| 245 | // #define Define_Module(CLASSNAME) \
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| 246 | // static cModule *CLASSNAME##__create() {return new CLASSNAME();} \
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| 247 | // EXECUTE_ON_STARTUP(CLASSNAME##__mod, modtypes.instance()->add(new cModuleType(#CLASSNAME,#CLASSNAME,(ModuleCreateFunc)CLASSNAME##__create));)
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| 248 | //
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| 249 | // and this is how we do it :)
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| 250 | //
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| 251 |
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| 252 | static cModule* SystemQueue__create() {
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| 253 | return &SystemQueue::instance();
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| 254 | }
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| 255 |
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| 256 | EXECUTE_ON_STARTUP(SystemQueue__mod, modtypes.instance()->add(new cModuleType("SystemQueue","SystemQueue",(ModuleCreateFunc)SystemQueue__create));)
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| 257 |
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| 258 | #endif
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| 259 |
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| 260 | }} // spovnet, common
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| 261 |
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| 262 | #endif /* SYSTEMQUEUE_H_ */
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