1 | // [License]
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2 | // The Ariba-Underlay Copyright
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3 | //
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4 | // Copyright (c) 2008-2009, Institute of Telematics, UniversitÀt Karlsruhe (TH)
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5 | //
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6 | // Institute of Telematics
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7 | // UniversitÀt Karlsruhe (TH)
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8 | // Zirkel 2, 76128 Karlsruhe
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9 | // Germany
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10 | //
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11 | // Redistribution and use in source and binary forms, with or without
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12 | // modification, are permitted provided that the following conditions are
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13 | // met:
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14 | //
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15 | // 1. Redistributions of source code must retain the above copyright
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16 | // notice, this list of conditions and the following disclaimer.
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17 | // 2. Redistributions in binary form must reproduce the above copyright
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18 | // notice, this list of conditions and the following disclaimer in the
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19 | // documentation and/or other materials provided with the distribution.
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20 | //
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21 | // THIS SOFTWARE IS PROVIDED BY THE INSTITUTE OF TELEMATICS ``AS IS'' AND
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22 | // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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23 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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24 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ARIBA PROJECT OR
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25 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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26 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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27 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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28 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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29 | // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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30 | // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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31 | // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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32 | //
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33 | // The views and conclusions contained in the software and documentation
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34 | // are those of the authors and should not be interpreted as representing
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35 | // official policies, either expressed or implied, of the Institute of
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36 | // Telematics.
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37 | // [License]
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38 |
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39 | #ifndef SYSTEMQUEUE_H_
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40 | #define SYSTEMQUEUE_H_
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41 |
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42 | #include "SystemEvent.h"
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43 | #include "SystemEventListener.h"
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44 | #include "ariba/utility/logging/Logging.h"
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45 |
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46 | #include <cassert>
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47 | #include <list>
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48 | #include <vector>
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49 | #include <queue> // std::priority_queue
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50 | #include <functional> // std::greater
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51 |
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52 | #include <boost/date_time.hpp>
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53 | #include <boost/cstdint.hpp>
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54 | #include <boost/scoped_ptr.hpp>
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55 |
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56 | #include <boost/thread/mutex.hpp>
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57 | #include <boost/thread/thread.hpp>
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58 | #include <boost/thread/condition_variable.hpp>
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59 | #include <boost/utility.hpp>
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60 | #include <boost/bind.hpp>
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61 |
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62 | #include <boost/function.hpp>
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63 |
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64 | namespace ariba {
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65 | namespace utility {
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66 |
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67 | using std::list;
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68 | using boost::posix_time::ptime;
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69 |
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70 |
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71 | /**
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72 | * This class implements a simple system event queue to allow
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73 | * a simulation of cooperative multitasking. It also allows
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74 | * events to be scheduled from other tasks. This allows
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75 | * dispatching asynchronous tasks.
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76 | *
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77 | * @author Christoph Mayer, Sebastian Mies
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78 | */
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79 | /** XXX Mario Hock -- reworking the entire module **/
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80 |
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81 |
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82 | class SystemQueue : private boost::noncopyable
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83 | {
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84 | use_logging_h(SystemQueue);
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85 | friend class EnterMethod;
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86 | public:
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87 | /**
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88 | * Get the SystemQueue singleton instance.
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89 | */
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90 | static SystemQueue& instance();
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91 |
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92 | /**
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93 | * This methods schedules a given event.
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94 | *
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95 | * @param The event to be scheduled
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96 | * @param The delay in milli-seconds
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97 | */
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98 | void scheduleEvent( const SystemEvent& event, uint32_t delay = 0 );
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99 |
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100 | /**
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101 | * This method schedules a function call in the SystemQueue.
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102 | * (Like scheduleEvent, but to be used with boost::bind.)
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103 | *
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104 | * @param function: The function to be called [void function()]
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105 | * @param The delay in milli-seconds
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106 | */
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107 | void scheduleCall( const boost::function0<void>& function, uint32_t delay = 0 );
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108 |
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109 | /**
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110 | * Starts the processing and waiting for events.
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111 | * Use <code>cancel()</code> to end system queue processing and
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112 | * <code>isEmpty()</code> to check wheter the queue is empty.
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113 | */
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114 | void run();
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115 |
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116 | /**
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117 | * Cancels the system queue and ends the processing after the
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118 | * currently processed event is processed.
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119 | *
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120 | * NOTE: Do not call this function from within a SystemQueue-Event.
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121 | * Use SystemQueue::leave() instead.
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122 | *
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123 | * This method is thread-safe.
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124 | */
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125 | void cancel();
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126 |
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127 | /**
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128 | * Like SystemQueue::cancel(), but may only be called from within a SystemQueue-Event.
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129 | *
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130 | * NOTE: In this case some cleanup can not be made. -- If the SystemQueue is
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131 | * restarted, SystemQueue::cancel() must be called before SystemQueue::run()
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132 | * can be called again.
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133 | */
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134 | void leave();
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135 |
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136 | /**
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137 | * Join the SystemQueue thread -- the current thread is blocked until the
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138 | * SystemQueue finishes.
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139 | *
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140 | * NOTE: Use this only in combination with SystemQueue::leave()
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141 | *
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142 | * [ There is a possible race condition with SystemQueue::cancel(), but
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143 | * SystemQueue::join() should not be used at the same time as
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144 | * SystemQueue::cancel() anyway. (SystemQueue::leave() is fine, though.)
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145 | */
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146 | void join();
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147 |
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148 | /**
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149 | * Drop all queued events for that listener
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150 | */
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151 | void dropAll( const SystemEventListener* mlistener);
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152 |
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153 | /**
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154 | * Check wheter this queue has items or not.
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155 | *
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156 | * @return True, if this queue is empty.
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157 | */
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158 | bool isEmpty();
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159 |
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160 | /**
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161 | * Is the system queue already started and running?
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162 | *
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163 | * @return True, if the system queue is running.
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164 | */
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165 | bool isRunning();
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166 |
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167 | protected:
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168 |
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169 | /**
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170 | * Aqcuire the mutex
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171 | */
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172 | void enterMethod();
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173 |
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174 | /**
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175 | * Leave the mutex
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176 | */
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177 | void leaveMethod();
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178 |
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179 | /**
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180 | * Constructs a system queue.
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181 | */
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182 | SystemQueue();
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183 |
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184 | /**
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185 | * Destroys the system queue. Beware that all events
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186 | * are canceled
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187 | */
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188 | ~SystemQueue();
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189 |
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190 |
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191 | /**
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192 | * inner class of class SystemQueue:
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193 | *
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194 | * QueueThread -- the class the does the actual work
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195 | */
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196 | private:
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197 |
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198 | typedef list<SystemEvent> EventQueue;
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199 | typedef std::priority_queue<SystemEvent,
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200 | std::vector<SystemEvent>, // [ TODO is vector the best underlay? ]
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201 | std::greater<SystemEvent> > PriorityEventQueue;
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202 |
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203 | //********************************************************
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204 |
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205 | class QueueThread
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206 | {
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207 | friend class SystemQueue;
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208 |
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209 | public:
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210 | QueueThread();
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211 | virtual ~QueueThread();
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212 |
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213 | /// main loop -- called from boost::thread
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214 | void operator()();
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215 |
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216 | // void run();
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217 | void cancel();
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218 | bool isEmpty();
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219 | void insert( SystemEvent& event, uint32_t delay );
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220 | void enter();
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221 | void leave();
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222 | void dropAll( const SystemEventListener* mlistener);
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223 | bool isRunning();
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224 |
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225 | private:
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226 |
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227 | /// main loop functions
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228 | void run_immediate_event();
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229 | void check_timed_queue();
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230 | void wait_for_next_deadline();
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231 |
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232 | /// makes sure that always the same clock is used
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233 | ptime get_clock();
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234 |
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235 |
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236 | private:
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237 | EventQueue immediateEventsQ;
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238 | PriorityEventQueue timedEventsQ;
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239 |
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240 | boost::condition_variable system_queue_idle;
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241 | boost::mutex queue_mutex;
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242 |
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243 | bool processing_event;
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244 |
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245 | volatile bool running;
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246 | volatile bool aborted;
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247 | volatile bool unclean;
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248 | }; // class QueueThread
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249 |
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250 |
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251 | /// inner class of class SystemQueue
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252 | private:
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253 | /**
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254 | * This inner class handles the function-call events.
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255 | * @see SystemQueue::scheduleCall
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256 | */
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257 | class FunctionCaller : public SystemEventListener
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258 | {
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259 | void handleSystemEvent(const SystemEvent& event)
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260 | {
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261 | boost::function0<void>* function_ptr = event.getData< boost::function0<void> >();
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262 | (*function_ptr)();
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263 | delete function_ptr;
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264 | }
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265 | };
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266 |
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267 | FunctionCaller internal_function_caller;
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268 |
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269 |
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270 |
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271 | /// member variables of class SystemQueue
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272 | private:
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273 | boost::scoped_ptr<QueueThread> SysQ;
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274 | boost::scoped_ptr<boost::thread> sysq_thread;
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275 |
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276 | // volatile bool systemQueueRunning;
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277 |
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278 | }; // class SystemQueue
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279 |
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280 | }} // spovnet, common
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281 |
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282 | #endif /* SYSTEMQUEUE_H_ */
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