1 | // [License]
|
---|
2 | // The Ariba-Underlay Copyright
|
---|
3 | //
|
---|
4 | // Copyright (c) 2008-2009, Institute of Telematics, UniversitÀt Karlsruhe (TH)
|
---|
5 | //
|
---|
6 | // Institute of Telematics
|
---|
7 | // UniversitÀt Karlsruhe (TH)
|
---|
8 | // Zirkel 2, 76128 Karlsruhe
|
---|
9 | // Germany
|
---|
10 | //
|
---|
11 | // Redistribution and use in source and binary forms, with or without
|
---|
12 | // modification, are permitted provided that the following conditions are
|
---|
13 | // met:
|
---|
14 | //
|
---|
15 | // 1. Redistributions of source code must retain the above copyright
|
---|
16 | // notice, this list of conditions and the following disclaimer.
|
---|
17 | // 2. Redistributions in binary form must reproduce the above copyright
|
---|
18 | // notice, this list of conditions and the following disclaimer in the
|
---|
19 | // documentation and/or other materials provided with the distribution.
|
---|
20 | //
|
---|
21 | // THIS SOFTWARE IS PROVIDED BY THE INSTITUTE OF TELEMATICS ``AS IS'' AND
|
---|
22 | // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
---|
23 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
---|
24 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ARIBA PROJECT OR
|
---|
25 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
---|
26 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
---|
27 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
---|
28 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
---|
29 | // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
---|
30 | // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
---|
31 | // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
---|
32 | //
|
---|
33 | // The views and conclusions contained in the software and documentation
|
---|
34 | // are those of the authors and should not be interpreted as representing
|
---|
35 | // official policies, either expressed or implied, of the Institute of
|
---|
36 | // Telematics.
|
---|
37 | // [License]
|
---|
38 |
|
---|
39 | #ifndef SYSTEMQUEUE_H_
|
---|
40 | #define SYSTEMQUEUE_H_
|
---|
41 |
|
---|
42 | #include "SystemEvent.h"
|
---|
43 | #include "SystemEventListener.h"
|
---|
44 | #include "ariba/utility/logging/Logging.h"
|
---|
45 |
|
---|
46 | #include <cassert>
|
---|
47 | #include <list>
|
---|
48 | #include <vector>
|
---|
49 | #include <queue> // std::priority_queue
|
---|
50 | #include <functional> // std::greater
|
---|
51 |
|
---|
52 | #include <boost/date_time.hpp>
|
---|
53 | #include <boost/cstdint.hpp>
|
---|
54 | #include <boost/scoped_ptr.hpp>
|
---|
55 |
|
---|
56 | #include <boost/thread/mutex.hpp>
|
---|
57 | #include <boost/thread/thread.hpp>
|
---|
58 | #include <boost/thread/condition_variable.hpp>
|
---|
59 | #include <boost/utility.hpp>
|
---|
60 | #include <boost/bind.hpp>
|
---|
61 |
|
---|
62 | #include <boost/function.hpp>
|
---|
63 |
|
---|
64 | namespace ariba {
|
---|
65 | namespace utility {
|
---|
66 |
|
---|
67 | using std::list;
|
---|
68 | using boost::posix_time::ptime;
|
---|
69 |
|
---|
70 |
|
---|
71 | /**
|
---|
72 | * This class implements a simple system event queue to allow
|
---|
73 | * a simulation of cooperative multitasking. It also allows
|
---|
74 | * events to be scheduled from other tasks. This allows
|
---|
75 | * dispatching asynchronous tasks.
|
---|
76 | *
|
---|
77 | * @author Christoph Mayer, Sebastian Mies
|
---|
78 | */
|
---|
79 | /** XXX Mario Hock -- reworking the entire module **/
|
---|
80 |
|
---|
81 |
|
---|
82 | class SystemQueue : private boost::noncopyable
|
---|
83 | {
|
---|
84 | use_logging_h(SystemQueue);
|
---|
85 | friend class EnterMethod;
|
---|
86 | public:
|
---|
87 | /**
|
---|
88 | * Get the SystemQueue singleton instance.
|
---|
89 | */
|
---|
90 | static SystemQueue& instance();
|
---|
91 |
|
---|
92 | /**
|
---|
93 | * This methods schedules a given event.
|
---|
94 | *
|
---|
95 | * @param The event to be scheduled
|
---|
96 | * @param The delay in milli-seconds
|
---|
97 | */
|
---|
98 | void scheduleEvent( const SystemEvent& event, uint32_t delay = 0 );
|
---|
99 |
|
---|
100 | /**
|
---|
101 | * This method schedules a function call in the SystemQueue.
|
---|
102 | * (Like scheduleEvent, but to be used with boost::bind.)
|
---|
103 | *
|
---|
104 | * @param function: The function to be called [void function()]
|
---|
105 | * @param The delay in milli-seconds
|
---|
106 | */
|
---|
107 | void scheduleCall( const boost::function0<void>& function, uint32_t delay = 0 );
|
---|
108 |
|
---|
109 | /**
|
---|
110 | * Starts the processing and waiting for events.
|
---|
111 | * Use <code>cancel()</code> to end system queue processing and
|
---|
112 | * <code>isEmpty()</code> to check wheter the queue is empty.
|
---|
113 | */
|
---|
114 | void run();
|
---|
115 |
|
---|
116 | /**
|
---|
117 | * Cancels the system queue and ends the processing after the
|
---|
118 | * currently processed event is processed.
|
---|
119 | *
|
---|
120 | * NOTE: Do not call this function from within a SystemQueue-Event.
|
---|
121 | * Use SystemQueue::leave() instead.
|
---|
122 | *
|
---|
123 | * This method is thread-safe.
|
---|
124 | */
|
---|
125 | void cancel();
|
---|
126 |
|
---|
127 | /**
|
---|
128 | * Like SystemQueue::cancel(), but may only be called from within a SystemQueue-Event.
|
---|
129 | *
|
---|
130 | * NOTE: In this case some cleanup can not be made. -- If the SystemQueue is
|
---|
131 | * restarted, SystemQueue::cancel() must be called before SystemQueue::run()
|
---|
132 | * can be called again.
|
---|
133 | */
|
---|
134 | void leave();
|
---|
135 |
|
---|
136 | /**
|
---|
137 | * Join the SystemQueue thread -- the current thread is blocked until the
|
---|
138 | * SystemQueue finishes.
|
---|
139 | *
|
---|
140 | * NOTE: Use this only in combination with SystemQueue::leave()
|
---|
141 | *
|
---|
142 | * [ There is a possible race condition with SystemQueue::cancel(), but
|
---|
143 | * SystemQueue::join() should not be used at the same time as
|
---|
144 | * SystemQueue::cancel() anyway. (SystemQueue::leave() is fine, though.)
|
---|
145 | */
|
---|
146 | void join();
|
---|
147 |
|
---|
148 | /**
|
---|
149 | * Drop all queued events for that listener
|
---|
150 | */
|
---|
151 | void dropAll( const SystemEventListener* mlistener);
|
---|
152 |
|
---|
153 | /**
|
---|
154 | * Check wheter this queue has items or not.
|
---|
155 | *
|
---|
156 | * @return True, if this queue is empty.
|
---|
157 | */
|
---|
158 | bool isEmpty();
|
---|
159 |
|
---|
160 | /**
|
---|
161 | * Is the system queue already started and running?
|
---|
162 | *
|
---|
163 | * @return TRUE, if the system queue is running. | FALSE otherwise
|
---|
164 | */
|
---|
165 | bool isRunning();
|
---|
166 |
|
---|
167 | /**
|
---|
168 | * NOTE: This function is for debugging and asserts only!!
|
---|
169 | *
|
---|
170 | * @return TRUE if called from the SysQ thread (from inside a SystemEvent)
|
---|
171 | * | FALSE if it's called from another thread
|
---|
172 | */
|
---|
173 | bool am_I_in_the_SysQ_thread();
|
---|
174 |
|
---|
175 | protected:
|
---|
176 |
|
---|
177 | /**
|
---|
178 | * Aqcuire the mutex
|
---|
179 | */
|
---|
180 | void enterMethod();
|
---|
181 |
|
---|
182 | /**
|
---|
183 | * Leave the mutex
|
---|
184 | */
|
---|
185 | void leaveMethod();
|
---|
186 |
|
---|
187 | /**
|
---|
188 | * Constructs a system queue.
|
---|
189 | */
|
---|
190 | SystemQueue();
|
---|
191 |
|
---|
192 | /**
|
---|
193 | * Destroys the system queue. Beware that all events
|
---|
194 | * are canceled
|
---|
195 | */
|
---|
196 | ~SystemQueue();
|
---|
197 |
|
---|
198 |
|
---|
199 | /**
|
---|
200 | * inner class of class SystemQueue:
|
---|
201 | *
|
---|
202 | * QueueThread -- the class the does the actual work
|
---|
203 | */
|
---|
204 | private:
|
---|
205 |
|
---|
206 | typedef list<SystemEvent> EventQueue;
|
---|
207 | typedef std::priority_queue<SystemEvent,
|
---|
208 | std::vector<SystemEvent>, // [ TODO is vector the best underlay? ]
|
---|
209 | std::greater<SystemEvent> > PriorityEventQueue;
|
---|
210 |
|
---|
211 | //********************************************************
|
---|
212 |
|
---|
213 | class QueueThread
|
---|
214 | {
|
---|
215 | friend class SystemQueue;
|
---|
216 |
|
---|
217 | public:
|
---|
218 | QueueThread();
|
---|
219 | virtual ~QueueThread();
|
---|
220 |
|
---|
221 | /// main loop -- called from boost::thread
|
---|
222 | void operator()();
|
---|
223 |
|
---|
224 | // void run();
|
---|
225 | void cancel();
|
---|
226 | bool isEmpty();
|
---|
227 | void insert( SystemEvent& event, uint32_t delay );
|
---|
228 | void enter();
|
---|
229 | void leave();
|
---|
230 | void dropAll( const SystemEventListener* mlistener);
|
---|
231 | bool isRunning();
|
---|
232 |
|
---|
233 | private:
|
---|
234 |
|
---|
235 | /// main loop functions
|
---|
236 | void run_immediate_event();
|
---|
237 | void check_timed_queue();
|
---|
238 | void wait_for_next_deadline();
|
---|
239 |
|
---|
240 | /// makes sure that always the same clock is used
|
---|
241 | ptime get_clock();
|
---|
242 |
|
---|
243 |
|
---|
244 | private:
|
---|
245 | EventQueue immediateEventsQ;
|
---|
246 | PriorityEventQueue timedEventsQ;
|
---|
247 |
|
---|
248 | boost::condition_variable system_queue_idle;
|
---|
249 | boost::mutex queue_mutex;
|
---|
250 |
|
---|
251 | bool processing_event;
|
---|
252 |
|
---|
253 | volatile bool running;
|
---|
254 | volatile bool aborted;
|
---|
255 | volatile bool unclean;
|
---|
256 | }; // class QueueThread
|
---|
257 |
|
---|
258 |
|
---|
259 | /// inner class of class SystemQueue
|
---|
260 | private:
|
---|
261 | /**
|
---|
262 | * This inner class handles the function-call events.
|
---|
263 | * @see SystemQueue::scheduleCall
|
---|
264 | */
|
---|
265 | class FunctionCaller : public SystemEventListener
|
---|
266 | {
|
---|
267 | void handleSystemEvent(const SystemEvent& event)
|
---|
268 | {
|
---|
269 | boost::function0<void>* function_ptr = event.getData< boost::function0<void> >();
|
---|
270 | (*function_ptr)();
|
---|
271 | delete function_ptr;
|
---|
272 | }
|
---|
273 | };
|
---|
274 |
|
---|
275 | FunctionCaller internal_function_caller;
|
---|
276 |
|
---|
277 |
|
---|
278 |
|
---|
279 | /// member variables of class SystemQueue
|
---|
280 | private:
|
---|
281 | boost::scoped_ptr<QueueThread> SysQ;
|
---|
282 | boost::scoped_ptr<boost::thread> sysq_thread;
|
---|
283 |
|
---|
284 | // volatile bool systemQueueRunning;
|
---|
285 |
|
---|
286 | }; // class SystemQueue
|
---|
287 |
|
---|
288 | }} // spovnet, common
|
---|
289 |
|
---|
290 | #endif /* SYSTEMQUEUE_H_ */
|
---|