1 | #include "gtest/gtest.h"
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2 | #include "ariba/utility/system/SystemQueue.h"
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3 |
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4 | #include <ostream>
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5 |
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6 | using namespace ::testing;
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7 | using namespace ariba::utility;
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8 | using namespace std;
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9 |
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10 | /**
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11 | * Tests if the SystemQueue is initialized empty and not running.
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12 | */
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13 | TEST(SystemQueue, Instantiation)
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14 | {
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15 | SystemQueue& sysq = SystemQueue::instance();
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16 |
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17 | // cout << &sysq << endl;
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18 |
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19 | EXPECT_FALSE( sysq.isRunning() );
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20 | EXPECT_TRUE( sysq.isEmpty() );
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21 | }
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22 |
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23 |
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24 | /**
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25 | * Tests whether calling the SystemQueue::instance() always returns the same object.
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26 | *
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27 | * NOTE: This is an easy case, since this is the same compile unit..
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28 | * But can't hurt to test it anyway.
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29 | */
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30 | TEST(SystemQueue, Singleton)
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31 | {
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32 | SystemQueue& sysq = SystemQueue::instance();
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33 | SystemQueue& sysq2 = SystemQueue::instance();
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34 |
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35 | // cout << &sysq << endl;
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36 |
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37 | EXPECT_TRUE( &sysq == &sysq2 );
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38 | }
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39 |
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40 |
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41 | /**
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42 | * Start and stop the SystemQueue
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43 | */
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44 | TEST(SystemQueue, StartStop)
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45 | {
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46 | SystemQueue& sysq = SystemQueue::instance();
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47 |
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48 | EXPECT_FALSE( sysq.isRunning() );
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49 |
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50 | // start
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51 | sysq.run();
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52 |
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53 | EXPECT_TRUE( sysq.isRunning() );
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54 |
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55 | // stop
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56 | sysq.cancel();
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57 |
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58 | EXPECT_FALSE( sysq.isRunning() );
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59 | }
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60 |
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61 |
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62 | /**
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63 | * Test fixture
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64 | *
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65 | * class that can be called by the SystemQueue
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66 | */
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67 | // To use a test fixture, derive a class from testing::Test.
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68 | class SystemQueueTest :
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69 | public testing::Test
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70 | {
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71 | public:
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72 |
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73 | SystemQueueTest() :
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74 | checkmark(false)
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75 | {
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76 | }
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77 |
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78 | void Check()
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79 | {
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80 | checkmark = true;
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81 | // cout << "Hallo Mario ^^" << endl;
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82 | }
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83 |
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84 | bool checkmark;
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85 | };
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86 |
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87 | TEST_F(SystemQueueTest, ScheduleCall)
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88 | {
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89 | SystemQueue& sysq = SystemQueue::instance();
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90 | checkmark = false; // just to be sure..
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91 |
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92 | // start
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93 | sysq.run();
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94 |
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95 | // scheduleCall
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96 | sysq.scheduleCall(
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97 | boost::bind(&SystemQueueTest::Check, this)
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98 | );
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99 |
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100 | // FIXME: yes, we have to wait a while here...
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101 | // maybe write a function (in the fixture): wait_for_remaining_events(int max_millisecs)
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102 |
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103 | // stop
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104 | sysq.cancel();
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105 |
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106 | EXPECT_TRUE( checkmark );
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107 |
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108 | /* NOTE: If this fails, maybe we'll have to wait a bit..?
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109 | * There should be a possibility to cancel the SystemQueue as soon as it's empty..
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110 | */
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111 | }
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112 |
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