Index: /source/ariba/utility/system/SystemQueue.cpp
===================================================================
--- /source/ariba/utility/system/SystemQueue.cpp	(revision 12524)
+++ /source/ariba/utility/system/SystemQueue.cpp	(revision 12745)
@@ -37,4 +37,5 @@
 
 #include "SystemQueue.h"
+#include <stdexcept>
 
 namespace ariba {
@@ -43,12 +44,19 @@
 use_logging_cpp(SystemQueue);
 
+// /// Singleton
+// SystemQueue::_inst(NULL);
+
+
 SystemQueue::SystemQueue()
 #ifndef UNDERLAY_OMNET
- : delayScheduler( &directScheduler ), systemQueueRunning( false )
+ : delayScheduler( &directScheduler ),
+   systemQueueRunning( false )
 #endif
 {
-}
-
-SystemQueue::~SystemQueue() {
+	logging_info("Creating SystemQueue at: " << this);
+}
+
+SystemQueue::~SystemQueue()
+{
 }
 
@@ -57,6 +65,15 @@
 {
 	static SystemQueue _inst;
-// 	std::cout << "SystemQueue::instance: " << &_inst << std::endl;
 	return _inst;
+
+// 	/// create singleton instance
+// 	if ( _inst == NULL )
+// 	{
+// 		_inst = new SystemQueue();
+// 		
+// 		logging_info("Creating SystemQueue at: " << _inst);
+// 	}
+// 	
+// 	return *_inst;
 }
 
@@ -209,8 +226,18 @@
 	boost::mutex::scoped_lock lock( queueMutex );
 
+	if ( delay > 0 )
+	{
+		logging_debug("SystemQueue(" << this << ") : Schedule event in: " << delay << " ms; Events in queue (before insert): " << eventsQueue.size() );
+	}
+
 	eventsQueue.push_back( event );
 	eventsQueue.back().scheduledTime = boost::posix_time::microsec_clock::local_time();
 	eventsQueue.back().delayTime = delay;
 	eventsQueue.back().remainingDelay = delay;
+	
+	if ( delay > 0 )
+	{
+		logging_debug("SystemQueue(" << this << ") : Events in queue (after insert): " << eventsQueue.size() );
+	}
 
 	onItemInserted( event );
@@ -267,4 +294,9 @@
 			// and deliver it to the queue handler
 			SystemEvent ev = obj->eventsQueue.front();
+
+			// XXX debugging the delay-scheduler..
+			if ( ev.delayTime > 0 )
+				logging_debug("SystemQueue(" << obj << ") : Events in queue (before execution): " << obj->eventsQueue.size());
+
 			obj->eventsQueue.erase( obj->eventsQueue.begin() );
 
@@ -275,4 +307,8 @@
 			obj->queueMutex.lock();
 
+			// XXX debugging the delay-scheduler..
+			if ( ev.delayTime > 0 )
+				logging_debug("SystemQueue(" << obj << ") : Remaining events in queue (after execution): " << obj->eventsQueue.size());
+
 		} // !obj->eventsQueue.empty() )
 	} // while (obj->running)
@@ -320,5 +356,9 @@
 void SystemQueue::QueueThreadDelay::onItemInserted( const SystemEvent& event ){
 
-	if( !isSleeping) return;
+	if( !isSleeping)
+	{
+		logging_warn("SystemQueue(" << this << ") : No, I'm not asleep!! New item inserted."); 
+		return;  // TODO Mario: shouldn't we sort anyway..?
+	}
 
 	// break an existing sleep and
@@ -336,4 +376,7 @@
 	EventQueue::iterator iend = eventsQueue.end();
 
+	logging_debug("SystemQueue(" << this << ") : Adjusting remaining delays:");
+	
+	// TODO Mario: What about the just inserted event..?
 	for( ; i != iend; i++ ) {
 
@@ -341,5 +384,13 @@
 			i->remainingDelay = 0;
 		else
+		{
 			i->remainingDelay -= sleptTime;
+			
+			// XXX Mario: Testcode, just to find a bug...
+			boost::posix_time::time_duration time_passed = sleepEnd - i->getScheduledTime();
+			logging_debug("SystemQueue(" << this << ") : Total: " <<
+					i->delayTime << ", remainingDelay: " << i->remainingDelay <<
+					", time already passed: " << time_passed.total_milliseconds() );
+		}
 
 	} // for( ; i != iend; i++ )
@@ -372,4 +423,6 @@
 			boost::posix_time::milliseconds(event.remainingDelay);
 
+		logging_debug("SystemQueue(" << this << ") : Sleeping for: " << event.remainingDelay << " ms");
+		
 		{
 			boost::unique_lock<boost::mutex> lock( sleepMutex );
@@ -377,5 +430,5 @@
 			sleepStart = boost::posix_time::microsec_clock::local_time();
 			isSleeping = true;
-
+			
 			sleepCond.timed_wait( lock, duration );
 
@@ -393,6 +446,19 @@
 	uint32_t sleptTime = duration.total_milliseconds();
 
+	logging_debug("SystemQueue(" << this << ") : Slept for: " << sleptTime << " ms; until: " << sleepEnd);
+	
+	// TODO MARIO: find the bug that loses events...
 	if (event.remainingDelay <= sleptTime)
+	{
+		logging_debug("SystemQueue(" << this << ") : Transferring scheduled event into the direct queue. Scheduled time: " << event.getScheduledTime() );
 		transferQueue->insert( event, 0 );
+	}
+	else
+	{
+		logging_warn("SystemQueue(" << this << ") : Scheduled event lost!! :-(   (Sleep should have been " << event.remainingDelay - sleptTime << " ms longer..)");
+		logging_debug("SystemQueue(" << this << ") : Total delay: " << event.delayTime << "; remaining delay: " << event.remainingDelay);
+		
+// 		throw std::logic_error("Scheduled event lost!! :-(");
+	}
 }
 
Index: /source/ariba/utility/system/SystemQueue.h
===================================================================
--- /source/ariba/utility/system/SystemQueue.h	(revision 12524)
+++ /source/ariba/utility/system/SystemQueue.h	(revision 12745)
@@ -223,4 +223,8 @@
 
 	//********************************************************
+
+	
+// 	/// Singleton
+// 	static SystemQueue* _inst;
 
 	QueueThreadDirect directScheduler;
