source/ariba/utility/misc/sha1.cpp File Reference
#include "sha1.h"
Go to the source code of this file.
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Defines |
#define | SHA1_MAX_FILE_BUFFER 8000 |
#define | ROL32(_val32, _nBits) (((_val32)<<(_nBits))|((_val32)>>(32-(_nBits)))) |
#define | SHABLK0(i) |
#define | SHABLK(i) |
#define | _R0(v, w, x, y, z, i) { z+=((w&(x^y))^y)+SHABLK0(i)+0x5A827999+ROL32(v,5); w=ROL32(w,30); } |
#define | _R1(v, w, x, y, z, i) { z+=((w&(x^y))^y)+SHABLK(i)+0x5A827999+ROL32(v,5); w=ROL32(w,30); } |
#define | _R2(v, w, x, y, z, i) { z+=(w^x^y)+SHABLK(i)+0x6ED9EBA1+ROL32(v,5); w=ROL32(w,30); } |
#define | _R3(v, w, x, y, z, i) { z+=(((w|x)&y)|(w&x))+SHABLK(i)+0x8F1BBCDC+ROL32(v,5); w=ROL32(w,30); } |
#define | _R4(v, w, x, y, z, i) { z+=(w^x^y)+SHABLK(i)+0xCA62C1D6+ROL32(v,5); w=ROL32(w,30); } |
Define Documentation
#define _R0 |
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{ z+=((w&(x^y))^y)+SHABLK0(i)+0x5A827999+ROL32(v,5); w=ROL32(w,30); } |
#define _R1 |
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{ z+=((w&(x^y))^y)+SHABLK(i)+0x5A827999+ROL32(v,5); w=ROL32(w,30); } |
#define _R2 |
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{ z+=(w^x^y)+SHABLK(i)+0x6ED9EBA1+ROL32(v,5); w=ROL32(w,30); } |
#define _R3 |
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{ z+=(((w|x)&y)|(w&x))+SHABLK(i)+0x8F1BBCDC+ROL32(v,5); w=ROL32(w,30); } |
#define _R4 |
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{ z+=(w^x^y)+SHABLK(i)+0xCA62C1D6+ROL32(v,5); w=ROL32(w,30); } |
#define ROL32 |
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(((_val32)<<(_nBits))|((_val32)>>(32-(_nBits)))) |
#define SHA1_MAX_FILE_BUFFER 8000 |
Value:
(m_block->l[i&15] = ROL32(m_block->l[(i+13)&15] ^ m_block->l[(i+8)&15] \
^ m_block->l[(i+2)&15] ^ m_block->l[i&15],1))
Definition at line 51 of file sha1.cpp.
Value:
(m_block->l[i] = \
(ROL32(m_block->l[i],24) & 0xFF00FF00) | (ROL32(m_block->l[i],8) & 0x00FF00FF))
Definition at line 45 of file sha1.cpp.