Changes between Version 3 and Version 4 of Documentation/Configuration


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Timestamp:
Feb 4, 2010, 5:01:20 PM (14 years ago)
Author:
Christoph Mayer
Comment:

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  • Documentation/Configuration

    v3 v4  
    11= Configuration =
    22
    3 The pingpong sample uses a text-based configuration file for reading parameters like local endpoints to use or bootstrapping information. This information is then set e.g. in the {{{AribaModule}}} when starting up. Therefore, using a configuration file is optional, you can use your own configuration file format or hardcode such information in your code.
     3The pingpong sample uses a text-based configuration file for reading parameters like local endpoints to use or bootstrapping information. This information is then set e.g. using {{{AribaModule::setProperty}}} when starting up. Therefore, using a configuration file is optional, you can use your own configuration file format or hardcode such information in your code.
     4
     5== !AribaModule Properties ==
     6
     7Currently the !AribaModule class supports two properties that can be set
     8 * {{{endpoints}}}
     9 * {{{bootstrap.hints}}}
     10All other information -- like node names or spovnet names are set directly using the Ariba interface (see e.g. {{{PingPong.cpp}}}).
     11
     12The {{{endpoints}}} property defines the local endpoints where Ariba opens up server instances. If you don't configure the endpoints defaults will be used. A detailed description of the endpoint format is given further down. The {{{bootstrap.hints}}} property defines bootstrapping information the node uses to find the SpoVNet instance. This can either be static nodes or automatic bootstrap modules like mDNS. Again, see further down this page for a description of the bootstrap hints format.
    413
    514== Configuration class ==
    615
     16If you want to read information from a settings file, you can use the built-in {{{Configuration}}} class. To define the filename, use the
     17{{{
     18StartupWrapper::initConfig( config );
     19}}}
     20function, as in the {{{main.cpp}}} of the !PingPong sample. The given configuration file will be read and is accessible throughout the whole process. You can check if there is a configuration file available using
     21{{{
     22if( Configuration::haveConfig() )
     23}}}
     24and get a reference to the configuration singleton using
     25{{{
     26Configuration& config = Configuration::instance();
     27}}}
     28
     29The format of the configuration file is one item per line using
     30{{{
     31name = value
     32}}}
     33where value can be a string, integer, or {{{true|false}}}. Reading from the configuration file is parametrized using the desired type:
     34{{{
     35string name = config.read<string>("name");
     36int count = config.read<int>("count");
     37bool enable = config.read<bool>("enable");
     38}}}
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